A Survey of Educational Software
View PDF | Print View
by: FabianToulouse
Total views: 17
Word Count: 402
The first educational curriculum developed for schools was the product of a joint collaboration between IBM and Stanford University. Although simple programming languages, like BASIC and LOGO, were being taught to doctoral level students as early as 1963, the 1967 release of IBM's project was a failure. Its prohibitive cost of $10,000 was insurmountable for the school districts of the time.
The personal computer made its debut in 1975 with the introduction of the Altair 8800. This computer changed the assessment of educational software entirely by making the dream of computing without a massive mainframe a reality. The introduction of a computer costing approximately $2000, meant schools districts could begin to integrate computers and educational software into select schools. The subsequent release of the Commodore PET and the Apple II further fueled the demand for computer-based education in schools.
During the 1980s and early 1990s, the majority of educational software programs were developed for the Apple II platform. The implementation of superior graphics and sound quality, however, spurred a phenomenal demand for fun and captivating learning games. Additionally, the ascension of the Internet in the mid 1990s opened the market to a larger amount of learning program manufacturers. Whether you owned a PC or a Macintosh, it was easy to be bewildered by the sheer volume of available educational games.
The prevalence of educational software has resulted in its inclusion in nearly every grade level of learning. This software is often geared towards making education fun. Amusing characters, vivid colors, and captivating soundtracks have revolutionized these learning games. The fusion of education and fun is what makes educational software so popular. Learning simple arithmetic is now a magical quest or a ride through the cosmos, while reading and writing comprehension are used to decode sacred scrolls that zap attacking goblins. This model of learning has made learning software a seemingly enduring facet of contemporary education.
About the Author
If you are interested in educational software games for children and toddlers alike, make sure you buy from a trusted educational software provider.
HTML Code For Copy & Paste
The following code can be copied and pasted into your web page to ensure all links are properly maintained.
Rating: Not yet rated

